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1744 books found   ►also search"graphics" in ,
ID Author(s) Title Publisher Year Pages Language Size Extension GET
2149746 Allen Sherrod Allen Sherrod - Game Graphics Programming Cengage 2008 english 7 Mb pdf GET
2149749 Eric Lengyel Eric Lengyel - Mathematics for 3D Game Programming and Computer Graphics 3rd ed. Cengage 2012 english 4 Mb pdf GET
1685471 Frederick E. Giesecke, Alva Mitchell, Henry C. Spencer, Ivan L. Hill, John T. Dygdon, James E. Novak, Shawna Lockhart, Marla Goodman, Cindy M. Johnson Frederick E. Giesecke, Alva Mitchell, Henry C. Spencer, Ivan L. Hill, John T. Dygdon, James E. Novak, Shawna Lockhart, Marla Goodman, Cindy M. Johnson - Technical Drawing with Engineering Graphics Prentice Hall 2016 0 b pdf GET
1685409 Ken Anjyo, Hiroyuki Ochiai Ken Anjyo, Hiroyuki Ochiai - Mathematical Basics of Motion and Deformation in Computer Graphics 2nd ed. Morgan & Claypool 2017 0 b pdf GET
1707713 Markus Rosenkranz Markus Rosenkranz - Lagrange Inversion [no graphics] 2001 English 599 kb pdf GET
1571851 Peter Shirley et al. Peter Shirley et al. - Fundamentals of Computer Graphics A K Peters/CRC Press 2005 0 b pdf GET
1573246 Zhigang Xiang, Roy A. Plastock Zhigang Xiang, Roy A. Plastock - Schaum’s Outline of Computer Graphics McGraw-Hill Education 2000 English 45 Mb pdf GET
927534 Jeffrey Everett. 1,000 garment graphics : a comprehensive collection of wearable designs
1592534880, 9781592534883
Rockport Publishers 2009. 319 p. : chiefly col. ill. ; 24 cm. English 134 Mb pdf GET
1113914 Stoltz Design 1000 Series
1,000 Music Graphics: A compilation of packaging, posters, and other sound solutions
159253404X, 9781592534043
Rockport Publishers 2008 320 English 132 Mb pdf GET
1386283 Luke Herriott 1,000 Restaurant, Bar, and Cafe Graphics From Signage to Logos and Everything In Between Rockport 2009 441 English 101 Mb pdf GET
1104531 JGA 1000 Series
1,000 Retail Graphics: From Signage to Logos and Everything for In-Store
1592533361, 9781592533367
Rockport Publishers 2007 320 English 124 Mb pdf GET
1014330 John Pile Jr. 2D graphics programming for games [1 ed.]
1466501898, 9781466501898, 1466501901, 9781466501904
A K Peters / CRC Press 2013 240 English 40 Mb pdf GET
1030 Medhat H. Rahim 3-D Computer graphics. Mathematical introduction with OpenGL
978-0-511-07850-7, 0-511-07850-1, 978-0-521-82103-2, 0-521-82103-7
School Science and Mathematics Association, Inc. 2009 397 English 4 Mb pdf GET
1336847 R King Chapman & Hall/CRC computer graphics, geometric modeling, and animation series
3D animation for the raw beginner using Maya
9781482249255, 1482249251, 9781439852668, 1439852669, 9781466537774, 1466537779, 9781482249248, 1482249243, 1439852642, 9781439852644
Taylor & Francis 2015 xxv, [442] pages : illustrations English 24 Mb pdf GET
438982 Samuel R. Buss 3D Computer Graphics : A Mathematical Introduction with OpenGL
0521821037, 9780521821032, 9780511078507
2003 388 English 7 Mb pdf GET
179035 3D Computer Graphics A Mathematical Introduction With Opengl
978-0-511-07850-7, 0-511-07850-1, 978-0-521-82103-2, 0-521-82103-7
cambridge univercity press 2006 396 English 7 Mb pdf GET
179036 3D Computer Graphics A Mathematical Introduction With Opengl
978-0-511-07850-7, 0-511-07850-1, 978-0-521-82103-2, 0-521-82103-7
cambridge univercity press 2005 396 English 7 Mb pdf GET
78614 Buss 3D Computer Graphics. Mathem. Intro with OpenGL
978-0-511-07850-7, 0-511-07850-1, 978-0-521-82103-2, 0-521-82103-7
Cambridge 2003 390 English 6 Mb pdf GET
23196 Samuel R. Buss 3D Computer Graphics: A Mathematical Introduction with OpenGL
0521821037
Cambridge University Press 2003 397 English 8 Mb pdf GET
722400 Samuel R. Buss 3D Computer Graphics: A Mathematical Introduction with OpenGL
0521821037, 9780521821032
Cambridge University Press 2003 397 English 4 Mb pdf GET
716858 Eberly D.H. 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics
978-1558605930
Morgan Kaufmann 2000 560 English 70 Mb pdf GET
1038 David H. Eberly The Morgan Kaufmann Series in Interactive 3D Technology
3D game engine design: a practical approach to real-time computer graphics [Book & CD-ROM 1st ed.]
9781558605930, 1558605932
Morgan Kaufmann 2000 586 English 6 Mb djvu GET
917850 David H. Eberly 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics [2nd ed.]
0122290631, 978-0122290633
CRC Press 2006 1022 English 10 Mb pdf GET
178875 David H. Eberly The Morgan Kaufmann Series in Interactive 3D Technology
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics [Book & CD-ROM 1st ed.]
1558605932, 9781558605930
Morgan Kaufmann 2000 596 English 74 Mb pdf GET
266742 David H. Eberly The Morgan Kaufmann Series in Interactive 3D Technology
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics [Book & CD-ROM 1st ed.]
9781558605930, 1558605932
Morgan Kaufmann 2000 561 English 39 kb rar GET
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